
Suddenly, a dragon emerges and whisks her away to parts unknown. You begin the game as the Orakian Prince Rhys, a dashing galoot who’s about to marry the mysterious Maia. The introduction also feels like it emerged from a different RPG series. Rather than resolve Phantasy Star II‘s ambiguous ending or tie in Mother Brain and the Algo System into the latest entry, writer/director Hiroto Saeki crafted an original story with several generations of characters that have nothing to do with those from the previous two games.Ĭ’mon Rhys, don’t look so angsty and pissed. What does this backstory have to do with the overarching Phantasy Star mythos? Absolutely nothing. Both sides blamed the other for their leader’s disappearance and settled into an uneasy, unresolved co-existence. A potential truce was in the works before both Orakio and Laya seemingly disappeared into thin air. 1,000 years before the game begins, these two people and their respective followers fought bitterly against each other. With this sentence, Phantasy Star III unravels its story of conflict between Orakio the swordsman and Laya the sorceress. “The Legends of the Past Shape Our Lives and Those of Our Children.” Its epic multi-generational story remains ambitious today, but the game is marred by its halfhearted presentation. I’m pleased to report that, despite some battle wounds, Phantasy Star III is neither as bad as its reputation suggests nor good enough to be considered an underrated classic. RELEASE DATE: 04/21/90 – (JP), 07/91 – (US), 1991 – (EU)īefore I began Phantasy Star III, I was told by well-meaning fans of the series to run and hide under a desk, lest I be destroyed with the game’s 50+hr nuclear blast of mediocrity.

Purple Rain II: A Prince for All Generations

The original subtitle for PSIII in Japan was “Successors of Time.”
